Notes on the people, places, and decisions behind Sonderland.
A raven and a familiar face
Two illustrations received a fresh pass: Bad Luck now features a raven, and Sheriff has a broad-brimmed hat, mustache, and star badge. Both follow the engraved almanac style shared across the game.
Small details help each card have its own identity while keeping the settlement’s world consistent.
September 2026 / Art & design
One world. Four card families.
The current prototype has 180 active cards: 64 Resource, 47 Concept, 51 Community, and 18 Misfortune. Hand-colored engraving connects the artwork, while each family has its own frame and palette.
Living vines, workshop details, woven ribbons, and thorned branches give the four decks a visual language of their own.
The draft rulebook follows the rules of the Unity prototype. It introduces secret Agendas, ordered personal decks, shares, six skills, and the monthly rhythm of Free Time, Development, Work, and Resolution.
This is a digital-prototype development draft. Physical setup, exchange pairing, and victory checks still need tabletop procedures before it can serve as a standalone physical playtest guide.